Tag: steam

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Atelier Games Release Order – What Order To Play Atelier Games In?

My first experience with an Atelier Game was Playstation 2 With Atelier Iris back in 2005. Almost 20 years ago. Today for an Easter present, my fiancé gifted me a Nintendo Eshop Gift card – what a good fiancé, right? lol. So I decided to buy some of the older Atelier games in the digital deluxe trilogy “packs”. These packs are also available on PS4. And many of the games are available as stand-alone entries too. Steam on the PC is another good place to look for Atelier games because they actually have some of the older games that have been re-released for PC. Plus there’s always steam sales – although these titles almost never ever go on sale. Boo. read more

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Nelke & The Legendary Alchemists Ateliers Of The New World PC Game Review

Nelke & The Legendary Alchemists Ateliers Of The New World
Nelke & The Legendary Alchemists Ateliers Of The New World

Nelke & The Legendary Alchemists Ateliers Of The New World is a brand new game by Koei Tecmo Games to celebrate 20 years of the series. Wow has it been that long already? I still remember the first 2 games way back when. And you know what else I remember, a little-known Nintnedo DS offshoot game in the Atelier Series called Atelier Annie: Alchemists of Sera Island which came out about 10 years ago.

So why Am I mentioning Atelier Annie? Because, if you’ve ever played it, then you know what to expect from Nelke & The Legendary Alchemists. Both games are unlike any of the rest of the Atelier Games, and instead put you in a role of managing a city and completing missions to advance.

Nelke has some really negative reviews – at least on Steam, but I purchased Nelke anyways, on a hunch it’d be like Atelier Annie, and you know what, I’m not disappointed. If you liked Annie, you’ll like Nelke. Conversely, if you hated Annie, you’ll hate Nelke, and if you’ve never played either game, well there’s only one way to find out then, and that’s by giving it a go for yourself.

The reviews on steam are complaining how different Nelke is — and to some — how boring it is… But honestly Atelier Annie was one of my favorites in the series. I loved the humorous story / humorous main character, and yes, I enjoyed the more “Sim Like” gameplay of building a city.

Nelke is not without flaws however; Unlike Annie, it lacks the humor and charm, and feels a bit dry and dull so far in the story. I’m 4 hours in at this point… which brings to another flaw, in that 4 hours in, I’m still in the tutorial… This game is very very very linear in the tutorial… Like almost everything will be on lockdown… for a long while… expect your first 8+ hours to be linear AF….

After that though there really is a TON of stuff to do in this game. It is NOT boring at all. You can craft items, gather materials, build new buildings, talk to your villagers, discover new recipes, sell items in your shops, and invest in new routes and tools to use in your adventures. There are simplistic turn based combats and different characters to recruit to your village.

You have to complete some required, and other optional tasks within a set number of days within the game. This can make it difficult and frustrating, so save often and in multiple save slots to try to minimize time lost if you miss a goal.

The game either runs slow on my laptop, or just is really slow by design, to the point where its a little frustrating. It may just be my laptop though and can probably be improved if I adjust some settings.

The main complaint a lot of people have is that while exploring you do nothing but watch your characters walk by on the screen. They will converse, gather items, and occasionally run into random enemy encounters. The battles are also slow and tedious. I do agree with these basic gameplay flaws. However, they don’t detract from my overall enjoyment of the other aspects of city building and mission completing and watching my city grow and evolve based on my decisions and choices made in where to invest and what to build next, etc.

The graphics are insanely adorable as always with the Atelier series.

Unlike a lot of the other games in the Atelier Universe, this one does not have English voice acting. I do like to have the original voice actors, but I also sometimes like to have an English cast too. I was disappointed they didn’t offer both.

I assume replay value is high because each city you build will be pretty unique and you will attract different stores, different npcs, and different quests based on how your city is developing.

All and all I’d rate the score card like this:

Title: Nelke & The Legendary Alchemists – Ateliers Of The New World –

Platform – (for this review The PC version was used.) It’s also available on PS4 and Nintendo Switch.

Where to Purchase: https://www.amazon.com/dp/B07FMZZYK1?tag=amz-mkt-chr-us-20&ascsubtag=1ba00-01000-org00-win10-other-nomod-us000-pcomp-feature-scomp-wm-5&ref=aa_scomp

Geeky: 3/5 – Points for bringing back some of the popular characters from this series over the past 20 years.

Sweetie: 5/5 – For the casual gameplay and kawaii art

Overall: 53/70 78% C+ “Good Game For Girls”

Gameplay: 7/10 – I do love the sim aspects, having been a huge fan of Atelier Annie (easily one of my top 3 games in the Atelier universe). But I do agree that the game is slow and the wait for the payoff/reward is pretty steep. The game also doesn’t run great, can’t tell if it’s just my PC though maybe.

Story: 3/10 – I’m not loving the story, or lack there of. I’m 4 hours in and there’s not much of any story to be found; it does keep hinting at solving a mystery about a fruit from a legendary tree. But compared to other Atelier games the story feels less engaging so far.

Characters: 10/10 – I love seeing popular characters from the Atelier games return all in a brand new game. I also love the new characters that were created just for this game.

Voice Acting: 7/10 – The original Japanese voice cast does a great job and sounds super cute, but where’s the dual English voice acting? A bit disappointing especially for a 20th anniversary edition, you’d think they would have put a little more time and effort into the localization on this one. It feels cheap and rushed to not have both to choose from.

Music: 10/10 – Always love the music in the Atelier games, and Nelke doesn’t disappoint here either.

Replay Value: 8/10 – I think replay value will be very high, but I’m not looking forward to dredging through 5+ hours of linear handheld tutorials each time.

Overall: 53/70 78% C+ “Good Game For Girls”

Overall I would recommend this game to anyone who does not mind slower paced casual simulation games, or to anyone who remembers playing Atelier Annie on the DS. I like Atelier Annie a lil bit more because of the humorous story; but Nelke’s story may pick up and become more interesting. I may come in eventually and update my review scores if I find the story to improve as I get further into the game. Gameplay wise though it is almost identical to Atelier Annie, so if that’s your thing, be sure to check Nelke out.

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The Best Upcoming & New Release 2018 PC Games for Girls

Back in the 90s I barely played PC Games, because so few existed that appealed to my tastes. There were exceptions of course, Torment, Fallout 1 and 2, Baulder’s Gate, Icewind Dale, King’s Quest (and other Sierra titles), Ever 17 (and anything else by Hirameki International), Petz, Black and White, Creatures, Graduation 95, and a handful of other gems that weren’t available on my consoles.

But largely, console gaming was the highlight of my childhood. That’s where all the anime games or JRPGs or story rich games were, especially in the 16 and 32 bit eras, which still remain my favorite gaming period of all time. Genesis, Sega CD, SNES, Saturn, PS1, PS2, and Dreamcast, the majority of my favorite games, still to this day, lived on one of those great consoles.

But nowadays, I barely play console games anymore. Occasionally there may be an exclusive that catches my eye, such as Persona 5 on PS4, or Tokyo Mirage Sessions on the Wii U. I even bought a Wii U just for that game in fact.

But now, so many games are cross platform, and so many people like me, who grew up in the 16 and 32 bit eras are making their own indie games now such as To the Moon, Always Sometimes Monsters, Rakuten, Undertale, etc. This completely changes the gaming landscape. Now PC is by and far my preferred gaming “platform” of choice.

And where once, JRPGs reigned on Consoles, they now thrive on the PC or even on mobile devices, and in the past 5 years we’ve seen a huge explosion of visual novels and Otome games as well on both PC and mobile – and barely any of those have been released (at least in English) on consoles.

Where once the PC had almost no games that appealed to my tastes, now suddenly, more and more each year, I find the PC to offer so many games I want to play that I don’t have the time, nor money, to possibly play them all! I have over 700 steam games already (and a handful on Origin, and about 50 more on GOG, and then of course my old CDs from the 90s which have yet to get released digitally.) And that’s not taking into account the PC’s ability to emulate the console games I own (probably around 300+ games there too). And emulation is perfectly legal as long as you own the original games, which I still do.

This puts the number of games I can play on my PC right now today, without buying a single thing, at well over 1,000 games! — How many of those games I’ve actually played, is probably around 25%, and how many I’ve beaten to completion / all endings etc, is probably like 5%. lol. But the point is, there has never been a better time to play girl games on your PC. If you’re a girl, there’s plenty of games that you should check out on PC. This wasn’t the case 20 years ago; my how the landscape has changed!

Here is a list of games due out in 2018 that are on my radar! I’ve selected these games for one of the following reasons: Decisions Matter, Branching Plot, Multiple Endings, Cute/Kawaii Graphics, Excellent Story, Innovating (or at least really fun) Gameplay, and Customization. If you look for the same qualities in your games, check out the list below. Warning, it’s long.

This list is not in any order – largely it’s sorted by release date, because that’s how I was browsing the games while researching this post.

Sea Dogs

Our first recommendation reminds me of Horizons New Dawn, one of my all time favorite super nintendo games.

Sorcery Jokers

This visual Novel Has Some Beautiful Graphics

Til the Dawn, Waiting

This looks sad, and also features animals, a powerful combination to tug at any heart strings

Franky the Bumwalker

Super cute and colorful adventure game that probably doesn’t take itself too seriously.

Dragon Cliff

This indie RPG features an extesnive crafting system and city building aspects as well as cute retro graphics.

Stunt Corgi VR

If you’re lucky enough to have a VR headset you might like this title that lets you create obstacle courses and watch a cute corgi try to navigate the courses you create.

Project Bits

If you like rhythm games, you might like this one with cute anime artwork. Plus it’s free to play.

The Mind Hero

An anime visual novel where you help 8 different characters overcome their trauma. It aims to teach psychology inside a video game. It’s also free and features a comic book style.

Katyusha

This looks to be a very emotionally engaging and beautiful pixel retro style RPG. The developers have said that the game uses real-life world war 2 letters that were written by soldiers to their families.

Battletech

The ability to customize everything about your mechs and the appeal of mecha genres from decades of anime such as macross, robotech, go lion, voltron, evangelion, gundamn, etc, make this appeal to me, despite the more dark realistic graphics. The gameplay looks fantastic. And who doesn’t love giant robots?

In The Valley of Gods

Explore pyramids in this narrative adventure.

Villages

This game aims to balance the skills and economy of its players so that they are forced to work together. Sounds promising. Let’s see how that works once the game releases.

Grow Bot

This just looks so utterly adorable!

Boyfriend Dungeon

With a name like Boyfriend Dungeon, how could this not make our list? It’s an otome dating sim and hack n slash RPG adventure, where the boys are weapons.

The Iron Oath

I am beyond excited for this game! True, it doesn’t have the visual aesthetic that I like, but nearly everything about the gameplay appeals to me greatly! Decisions matter, the guild management sounds fun, every character has a back story. Characters die / perma death, you recruit new characters, I’m ready to play this awesome looking tactical RPG.

Living the Deal

Business Management and Life Simulation Game. This one is high on my wishlist (despite how hideously ugly the characters look lol).

Wolf Gang

Play as cute wolves chasing cute sheep in a game which promises unlockable content and character customization.

Freedom Planet 2

Furrie fans and fans of old school Sonic games still love the original Freedom Planet, and soon the wait is over for the much anticipated sequel.

The Forgettable Dungeon

Co-op Action RPG that you can play with up to 15 friends.

Next Up Hero read more

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Heart of Crown Boardgame and PC Videogame Review

Update: 12/21/2017 – The developers of the PC version of Heart of Crown reached out to me via email and wanted to provide support for some of the issues I encountered, as well as to let me know about new features that are underway, such as full screen mode (currently in the beta client), and a tournament that will take place next year to celebrate the international release of Heart of Crown. They also wanted to let me know that there are (text based) chat rooms available on the Discord server (and I’ve adjusted the score for community based on that feedback). Overall, it is encouraging to see an active Dev team who seem to really care about improving the game and connecting with the community. 🙂 I hope they continue to work on polishing up the PC version of the game, but as I said already in my original review, yes the game has issues, but at the price point of $19.99 (at time of this review) it’s a great game and still a lot of fun, and a worthy purchase.

Original Review Below:

I recently picked up both the board game and steam versions of Heart of Crown, a kawaii anime deck building card game. I love the artwork and the theme of the game (multiple princesses vying for the throne). It reminded me a lot of one of my favorite anime (RE:Zero) so I was instantly drawn to this board game when I attended the Pittsburgh Steel City Comic Con 2 weeks ago. (although I actually purchased this one from the large game store, Mr. Nice Guy Games, at the mall nearby the convention center). And then a few days after that, the PC game released on steam, so imagine my excitement having only just heard of Heart of Crown days prior and being hyped by my new kawaii gaming find. As you will learn in this review, I am happy with both purchases, but each has it’s own unique pros and cons. Find out which version of Heart of Crown is right for you in the reviews below.

Gameplay Explanation:

The gameplay is simple, although it can be confusing at first, and both the manual included in the boardgame, as well as the hidden and horribly confusing tutorial in the PC game, make this gameplay seem much more complex than it actually is.

I will try to briefly describe the gameplay, please bear in mind my experience with this title is still limited to just a handful of play sessions.

To understand the gameplay we must first understand the different card types. Largely these consist of one of the following:

Princess Cards – these cards are available for purchase once you reach 16 points. There are 6 different Princesses in the base game (maybe more in various expansions). Each princess has unique abilities, some passive (always in effect) and some that you can activate during your turn. These abilities may give you advantages such as viewing your draw pile, drawing extra cards, forcing opponents to discard a card, or so on.

The objective of the game is to choose a princess whose ability matches your play style and then “back her” by acquiring points to put her on the throne. I’m not in front of either version of the game at the moment, but I believe the amount needed to back a princess is 21. (might be 20 or 25, somewhere in that range).

When this happens, a “coronation ceremony” will occur. At this time, any other players take one final turn, and if able to do so, may also back and crown a princess. If no other players can put a princess on the throne, you win. However, if another player also gets enough points to back and crown a princess the game enters sudden death where the first player to reach 30 points wins.

But how do you get points you ask? That’s where the other cards come in handy.

Territory Cards: these cards grant you coins (think of it as taxing your people for living in your lands). Coins are used to purchase items from the common shared area known as the market place. Note that cards obtained from the market place go to your discard pile. This is rather quirky and different from most other games I’ve played where they would automatically go to your hand or your draw pile. When you reach the end of your draw pile, your discard pile gets shuffled and becomes your new draw pile, allowing you to finally use the cards you have purchased. Coins may also be spent to activate abilities on some cards.

Action cards – these cards have abilities that affect you or other players such as declaring war to lower their points, or forcing them to discard a card, or allowing you to draw more cards, or take a card from the market place.

Character Cards – these cards all feature a different character, such as a duke, maid, etc. who will grant or sometimes subtract from your total points value. After you have backed a princess, you can play these character cards by placing them under your princess card.

There are also 2 special mechanics in this game.

Keeping Cards: 1 is the ability to “keep” up to 3 cards in your hand by placing them over your kingdom cards (territory cards that were used to back your princess) you cannot keep a card greater than the point value of the territory cards holding it. But by keeping a card, it allows you to use that card on a later turn instead of automatically discarding it at the end of your turn when you would normally discard all of your cards.

Chain Cards: The other interesting fact is that you can chain cards together, some cards have a yellow arrow. This means you can play another card. This is most commonly seen on territory cards.

Putting it all Together:

So the basics of gameplay go like this, draw your cards, play territory cards to get coins, then choose cards from the market place that go to your discard pile. As you run out of cards in your draw pile, the discard pile gets shuffled and turned into the new draw pile, and you may get lucky and draw the cards you purchased from market. Once you reach 16 points, choose a princess to back by carefully considering her special abilities. Continue to play territory cards and purchase more cards from the market – you’re likely going to be looking for cards to increase your point total. Be the first person to reach enough points to crown your princess. Other players may challenge you, so be ready to be the first player to reach 30 points and win the game, or win automatically if no one else can crown their princess after one more turn.

 

Score Card:

Board Game Version

Overall Score: 52/80 65% “D” “Average Game for Girls”

Geeky: 1/5 – the anime theme and cute girls are the only “geeky” thing here. There is little to no strategy involved with this game, no customization, no legacy, no story, no complexity, no hidden things to explore, etc. Just a straightforward, simple, cute family friendly game with great artwork.

Sweetie: 5/5 – And that great artwork is enough to score it a 5/5 on the sweetie meter. Combine that with the theme of the game, a game about princesses, and you have one of the cutest games ever.

Breakdown:

Value for What’s Included: 7/10 – You get a lot of cards, with gorgeous high quality art work, a beautiful box to store the game in, and a lengthy detailed full color glossy manual. However, that manual can be confusing and overwhelming to new players. There is no play mat, card sleeves, tokens, figures, or other goodies, but I still think overall, I feel satisfied with what was included at the $40 price point. Note there are expansions you can buy that add new cards and new features as well.

Initial Learning Curve: 5/10 – setting up the first time and learning what to do can be frustrating. But once you jump into your first game, it really isn’t so bad. Therefore, the learning curve difficulty is somewhere in the middle. It may turn off some casual gamers, but is still simple and friendly enough for family game night or to introduce to your non-gamer friends.

Gameplay: 7/10 – it’s simple, short and sweet. Most games take under 20 minutes to complete. There is a nice variety of cards, from abilities, to characters, and plenty of opportunity to interact with other players. However, the game length is quite short and there’s not much complex or exciting / enticing to help enhance replay value. I think this game will be fun once or twice a month, but don’t see it being a “weekly game board night” staple, when other games offer greater replay incentives and more for even the most seasoned and veteran gamers to discover on multiple playthroughs. Still, if you have young kids, or a significant other who is obsessed with “the kawaii life” they will love this cute little anime game. I bought it simply because I love how cute it is, and I’m not disappointed!

Artwork: 10/10 – I love the artwork, for me it really sold me on this game – Picked it up in a board game store I had never visited before, and had not heard of the game, and bought it simply because of the cute anime girls lol.

Interaction With Other Players: 4/10 – I feel like this is solidly in the middle somewhere. There are plenty of action cards and abilities to play against your friends. But it’s not as social as let’s say cards against humanity nor as encouraging of attacks and alliances as say Munchkin,

Fun: 7/10 read more

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Sekai Project Visual Novels Featured in New Humble Bundle

Sekai Project is one of many companies localizing Visual Novels into English. And for the next 2 weeks you can get 17 Sekai Project Visual Novels for $12. That’s less than $1 a game. (or pay less and receive less games) And it supports charity too! Feel good and score some awesome Visual Novels with the new humble bundle.

https://www.humblebundle.com/sekai-project-bundle

Pay just $1 to receive:

Fault Milestone 2
KaraKara
NekoPara Vol 0
Ame no Marginal – Rain Marginal

Beat the average (currently $10.16) to receive:

All of the Above PLUS…
NekoPara Vol 1
Idol Magical Girl Chiru Chiru Michiru Part 1
Marcissu 10th Anniversary Anthology Project, Plus Season PASS DLC
Fault Milestone two side:above
Sound of Drop -fall into poison
Highway Blossoms (a Yuri game (girl x girl game))
Japanese School Life

Pay $12 to receive it all:

All of the Above PLUS…
NekoPara Vol 2
Wold End Economica – Complete Edition
Idol Magical Girl Chiru Chiru Michiru Part 2
Memory’s Dogma Code:01
Robot Double – Before Crime After Days Xtend Edition
Sunrider: Liberation Day – Captain’s Edition

That’s a whole lot of visual novels for not a big price! I only had 3 of these currently in my collection (and almost all of them wishlisted). I am super excited about this bundle and can’t wait to start playing.

Robot Double sounds incredibly interesting to me from the brief description. It states that unlike traditional Visual Novels, there are no clear cut choices, but instead you control the story purely through your emotions.

If you’re interested in grabbing this bundle for yourself, check out https://www.humblebundle.com/sekai-project-bundle.

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Casino Inc – Casino Management Simulation Game – PC Game Review

Have you ever wanted to be a mob boss and run your own casino? Maybe you want to hire hitmen to chase after people who don’t pay their debts when they bet on sports such as tennis betting. Or maybe you want to be well known for having the absolutely best entertainment and nightlife attractions such as Elvis impersonators, dancers, magicians, or succulent food and drink. Or maybe you just want to drain wallets dry at your slot machines and blackjack tables. Casino Inc lets you be the mob boss and call the shots in your very own casino.

Casino Inc is 50% off right now on Steam, making it just $3.59. Please note that this game is extremely old, the source code has been lost, and the company claims they cannot fix known issues such as crashing in Windows 10. With that out of the way; however, Casino Inc remains one of the only “Casino Simulation” games on the market, and for that reason alone, it’s worth checking out, especially if you love “sim city style” game play.  I bet if you have ever played other “Tycoon” style games such as “Theme Hospital” or “Rollercoaster Tycoon” then you’ll also love Casino Inc. If you happen to fall under one of the people who can’t get this game to work for them, then I would recommend also checking out Casino RPG which requires no download or plugin and works right in your browser. If you are into games like Overwatch and have been watching the championship you can start overwatch betting.

Betting on online bingo games is only one of many activities that are available for your casino visitors to engage in. And you’ll need to do much more than simply lay out some game machines and wait for visitors to come by. You can hire all sorts of personnel to staff your casino such as security guards, hitmen, bartenders, hosts, and dealers. You can upgrade your facilities including adding rooms to your hotel to host more visitors, or upgrading the food and drinks by adding new bars, etc. Your hitmen can be sent to rival gangs and rival casinos to sabotage the competition. All in a day’s work for a casino mob boss. All of this will dramatically impact the profits and expenses of your casinos so you will need to adjust the bet and wager limits of each machine or gaming table or increase prices at your hotels or bars.

The game not only allows you to manage a casino, but to take control of an entire city, a city which thrives on tourism. There are many different types of visitors that your city will attracts from professional gamblers who are high rollers at your card tables, to young teens who like flashy arcade style games. You design the entire floor plan of your casinos, allocating space as you see fit, but you must try to balance the needs and wants of all the various different visitors by offering something for everyone who stops by. You also can help literally “drive” business to your casino by adding limos and shuttle services.

The user interface is very helpful in allowing you to see exactly which of your attractions are most popular and you can set minimum and maximum bet limits on your games and determine the jackpot and payout frequencies. High rollers will make larger bets, while vacationers and teens will prefer to bet smaller amounts on different types of games. Learning what each of your visitors prefers is the key to running a successful casino city.

The game also now includes the expansion pack, Casino Inc Management, which includes additional new casinos, cities, attractions, and employees to add to your city. With so many unique features and the ability to fine tune each of your attractions, the Casino Inc and Casino Inc Management games are still the best available casino simulation games on the market today.

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Humble Bundle Birthday Sale = Free or Heavily Discounted Games for You!

Humble Bundle just kicked off their annual birthday celebration which will run for the next 11 days featuring hundreds of discounted digital PC games from both AAA studios and indie developers. Some of the savings are up to 75 or even 90% off. In fact, they’re even giving you a free game just for visiting the website and registering or logging into your account.

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Third-person Action RPG *Anima: Gate of Memories* due June 3 on Steam (Windows/Linux), PS4 & Xbox One, North American PS4 launch to take place June 7

The folks at Badland Games just emailed me their press release for their upcoming title: Anima: Gate of Memories which is based on a series of books. It is being developed by a small team and heavily involving the author of the novels.

This looks to be a really fun, story-rich RPG with multiple endings, choice-based dialogue system, beautiful graphics, and fun combat system. I’m seeing if I can get a key so I can share some more details and possibly stream or upload some videos for you guys – but until then, enjoy the press release and official trailer below!

Third-person action RPG *Anima: Gate of Memories* due June 3 on Steam (Windows/Linux), PS4 & Xbox One, N. American PS4 launch to take place June 7

FOR IMMEDIATE RELEASE

 

Action RPG Anima: Gate of Memories Available June 3rd (Steam, PS4, Xbox One)

 

North American PS4 Release on Tuesday, June 7th read more

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LiEat Releases Tomorrow on Steam for just $2.99

LiEat is a little indie JRPG-inspired trilogy of short games. The entire trilogy can be completed in just 2 or 3 hours. The game was originally Freeware made with a program called WOLF RPG Editor. I’m not sure, but am assuming that some enhancements were made for the Steam Release as is typically the case for free to play games which later get redone for steam.

The story follows a con-artist trying to sell information in various cities and a dragon-girl named Efi who has the ability to turn lies into living things and then eat them. There are multiple endings and turn based combat when Efi encounters various lies who have turned into monsters.

Synopsis from Steam “Welcome to the heart-moving world of LiEat, a fascinating trilogy of JRPGs that captured the minds of thousands. Follow the story of a dragon, Efina, who travels the countryside with her multi-named caretaker/reluctant guardian. Appearing as a young girl, Efina has a unique, magical gift: when someone lies near her, the lie will manifest itself as a living monster. Efina then can consume the lie for strength and sustenance: she can eat food for fun, but only lies make her feel full. As she explores the world, she meets other dragons with interesting powers, discovers bizarre and terrifying mysteries, and finds out about her own history as well as her guardian’s.”

It also looks very kawaii (cute). You’ll be able to order the game from the store page in Steam tomorrow (2/26/2016). http://store.steampowered.com/app/373770

Check out the trailer for the Steam Edition Below.

 

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    Anime, Deals and Discounts, Editorial, Game News, Kawaii News, News, Release Date, Retro Game, Slice of Life, Videogame, Visual Novel

    Clannad Available on Steam In English For a Price

    Clannad just went live on steam about 24 hours ago. If you order by December 1st, this game can be yours for the “low” scoff price of $42.99 after which it will return to it’s full price of $49.99 – Get it here: http://store.steampowered.com/app/324160/

    I ordered it. (Mostly because I won some paypal money last week, so I only had to put about 9 dollars with it, to get it, otherwise I wouldve waited til after the holidays, so many other things need my money and attention right now.)

    I’ve played the fan translated version years ago…. It’s one of my favorite novels ever.

    But let’s check the math here…..

    Clannad (English version) had a very successful kickstarter campaign. They estimated they could make this project happen for $140,000. They raised almost $600,000 during their kickstarter period – and who knows how much raised additionally through other backing methods.

    ALL they had to do was buy the rights to the game, and hire someone to translate it OR buy the rights to the already completed fan translation….

    They did not have to hire / pay programmers, developers, artists, etc. Edit to add – Okay, I concede, that they did have to have someone with some technical / programming know how to insert the freshly translated script, but that’s no where near on the skill level (and thus wages) necessary to build a game from scratch to finish, especially one the size of Clannad. All of that was done for them by the Japanese Developers at “Key”.

    Yet somehow, they weren’t satisfied with their already $500,000 in profit.

    I get it, okay, the Game Industry is a business, not unlike any other. The whole point is to make a profit.

    But come on. This game is 10 years old. Have they done no market research?! BRAND NEW visual novels – Or even BRAND NEW “AAA” titles are releasing for a fraction of this price.

    This is what I would expect to pay for Fallout 4, or the next Final Fantasy, or the next Assassins Creed — NOT what I would expect to pay for a 10 year old Novel, in which the person making these profits has done VERY little of the “heavy lifting”. The game was essentially already there, already complete. All they did was translate it. Which fans have already been doing for years, for free.

    Now I’m not trying to be ungrateful. I’m not saying that companies should back off and let fans translate things. I’m not saying that no one should make money or bring these types of games to the masses. After all, I bought the game. Paid my pennies. Why? Because, dammit we NEED more visual novels. How else are we ever going to get them, unless we SHOW other developers “There’s gold in them there hills” right? Right.

    But they could have STILL made a profit (they already made one just by kickstarter before the game even released lol) by selling the game for a more reasonable price such as $29.99 or even $39.99…. But $49.99? That’s just greedy. I don’t think they’ll be selling too many at that price. They could have probably made MORE money by having a more reasonable price point (and therefore selling more copies).

    Still, you should go buy this overpriced visual novel too – because it’s worth the fifty bucks (It has over 80 hours of gameplay (you’re paying a little over $2 an hour for entertainment, which is reasonable) It has great characters and a very heart moving story), and because we need to “rise up” as a fanbase and show them, put our money where our mouth is, and show the world that we demand more visual novels.

    I’ll be reviewing the game shortly. 🙂 I need to replay it again first to refresh my memory as it’s been several years since my last play through Clannad.

    Anyways, sorry to rant. Thank you, Sekai Project, for making this game. Really. I hope it is a success for you and your company so that you may continue to bring us other visual novel games – like maybe Kanon? I love Kanon too. I just needed to get my ranting off my chest. I’m used to paying around $25-30 for visual novels and just kinda appalled by the price point chosen for this title. Still, I did not hesitate to throw my money at the screen, because I truly believe Clannad to be a title worthy of that price.

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    Android Phone, Branching Plot, Game Review, Indie Game, Ipad & Iphone, Life Sim, Mobile Game, Multiple Endings, PC, Review, RPG, Slice of Life, Visual Novel

    Always Sometimes Monsters Review

    geeky

    This game is one that you either love, or you hate. I love it; but there are a lot of people who give this game low and negative reviews. Your mileage may vary. It is not a happy sunshiney game. And since it is a visual novel, you’re not going to do much besides read, play a few mini games, and make some choices to reach a few different endings. It’s a very personal game, and you come to care a lot about the characters, which makes some (most) of the endings pretty gut-wrenching which enrages a lot of people.

    The one thing I would like to point out, 99% of the negative reviews on steam, mention the scene where you’re moving boxes from conveyor belts and into a truck. YOU CAN STOP AT ANY TIME. People get bored here, and never play the game any further, or they bitch about this one particular scene (there are a few other similar scenes) and ignore the other more emotionally engaging scenes when writing their review. The game is only as “boring” and “repetitive” as you want to make it lol.

    Title: Always Sometimes Monsters

    Platform: PC

    Publisher: Vagabond Dog

    Genre: Visual Novel (I guess? or RPG without any combat. Visual Novel’s probably the closest description, but you get to wander around rpg-maker style maps and play a lot of minigames.) (Actually it played kinda similar to To the Moon; but is more about making choices, instead of just reading one story. There’s several stories within this story.)

    Where to Buy: Steam for the PC version $9.99.

    And apparently there are cheaper IOS and Android versions? Interesting.

    Pick up the Android version on amazon here: $4.99 http://www.amazon.com/Devolver-Digital-Always-Sometimes-Monsters/dp/B00QXF3B7A

    Pick up the IOS version here: https://itunes.apple.com/us/app/always-sometimes-monsters/id968827222?mt=8 also $4.99

    Geeky: 

    Sweetie: 

    Overall: 70 / 90 78% C+ “Good Game for Girls”

    Concept: 10/10 This is a game with a lot of personalization and customization. It allows you to select the gender, appearance, and name of your main character (as well as your significant other) and then throughout the game, you are presented with moral dilemmas which impact the ending you receive.

    Story 10/10: I won’t spoil much here. But the main overarching story is that your ex invites you accidentally to their wedding. This makes you realize that you still love them and that you intend to go to the wedding to confess your love or try to stop the couple from getting married. You have no job, no car, no money, and you need to get half way across the country. In order to do this, you do favors for people and little by little get rides in return that help you reach your destination. Often you have to sleep outside, eat out of garbage cans, and wonder if you’re making the right decisions. There are numerous setbacks and lots of plot twists as well. As mentioned, because it is a visual novel styled game, your story will be slightly different from any one else’s, and you can replay it to get different outcomes.

    Characters 10/10: The script is written in a very “down to earth” way; and it makes the characters seem very real. There are some really strong emotions in this game. From anger, jealousy, resentment, fear, sadness, guilt, empathy, forgiveness, redemption, etc. Most all of the characters have flaws, from stealing, to infidelity, to jealousy, selfishness, indulgence, even addictions (gambling, drugs, sex, etc). This makes the cast very real and really helps with immersion.

    Gameplay: 8/10 As mentioned, it plays a lot like To the Moon, an RPG-maker style game in which you do have free reign to explore the map and environment, but in which there is no combat. It also features numerous choices and decision points with branching plots and multiple endings, similar to a visual novel game. There are also numerous Mini-Games sprinkled in which help to break up the sometimes slow gameplay.

    The game is often criticized for only giving the illusion of choice, but actually there are different outcomes in the end. Most of the endings are “imperfect” with some part of the game, some character, or some circumstance, always being unhappy in the end. This is also often criticized; but that’s the point of the game, which it tries to stress. Humans become victims of the choices they make.

    For me, the ending I got was quite satisfactory. I won back my love, and the person that had done wrong to me over and over, the person that had been just moments ago in a position to redeem themselves but had chosen to continue to be a “bad person” well karma kicked their ass – one way or another, there’s a couple of different endings and ways in which they can be punished. I found it immensely satisfying that the tables had been turned so to speak.

    The one caveat in the gameplay, and the reason I can’t in good faith give it a perfect 10, is that there are some (or at least one for sure) choices that if you don’t pick the “right” answer, you get a pretty shitty ending. I picked the “correct” choice because I wanted to “be the better person”. Despite what this other person had done to me, I wasn’t going to be a “monster” to them. There’s a lot of weight on this one choice at the very end of the game, which then it kinda makes me feel like the other choices in the game do not matter. No matter how good or bad you are up until then, it feels like if you do or don’t do this one thing, which then leads to another similar do or don’t do this one thing, then you get or don’t get the good ending. I don’t like that one choice being so weighted. But such is the nature of visual novel games; it is totally possible to get on/off of a certain branch in the plot just from one bad/good choice. Therefore, its not necessarily a fault of Always Sometimes Monsters, but perhaps a fault of this genre of games in general.

    There are also SOME moments which are slow and bogged down in this game. Such as the box moving scenario which I mentioned at the beginning of my review. Some people exaggerate this element though. As I prefaced my review by saying, the gameplay is only as boring as YOU make it. You can quit these scenes at any time; you might not realize it at first, but it’s all about “free choice”. Move 10 boxes, or 100, or 1,000. Your call. But yeah, I will agree, some parts of the game are not terribly interesting; but, no where NEAR as bad as the negative reviews make this seem.

    The other odd thing in gameplay is, does eating have any impact on the game? I don’t think it does, yet you have a hunger gage and you have in game currency and must eat and buy food. They say if you don’t eat and try to go to bed something bad might happen? Does anything bad really happen if you don’t eat? I don’t know.

    Music 6/10: The music had a fun and funky retro vibe to it, which I really enjoyed. Ultimately though, it’s not very memorable. Just kinda average. It’s been about a year since I played the game now, and I can’t really recall any specific tracks from the game.

    Graphics 7/10: The graphics also went for a retro feeling. I like RPG-Maker games and 16 bit games, so this is fine with me. But a lot of gamers may not really dig the retro style. I gotta give high marks for allowing you to customize your and your ex’s appearance and I feel the character art/portraits are quite good. The sprites themselves and the tile sets used in the world are sorta reminiscent of games such as pokemon, earthbound, or other 90s era RPGs. The sprites have a cutesy feel with big heads and very large eyes. The game environment is nice and colorful too. The area in which I feel it loses some points is that there are no what I call “CG” or “Event” scenes. Which are pretty common in almost all visual novels. These scenes are usually high quality still or panning camera shots, which show key moments with a more detailed and stylistic art style to help highlight certain scenes and events. This game doesn’t have any of those.

    Customization 8/10: This game allows you to have same sex relationships if you would like. It also allows you to choose your race and gender and appearance of yourself, and your ex. Most of all, it gives you freedom to play the game the way you want, and make the choices you want to make; you just might have to live with the consequences of those choices later on.

    Replay Value 5/10: This is a long, and sometimes slowly paced game, and the only time the plot branches significantly is at the end. This makes replaying not as much fun if you’ve already reached a satisfactory ending. However, I enjoyed this game and would say, it’s a title I could see myself replaying at some point, just because, I had fun. I mean, I have replayed completely linnear games with only one ending before lots of times too if I like the game. And Always Sometimes Monsters is a game I like.

    Overall: 70 / 90 78% C+ “Good Game for Girls”

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    Humble Bundle Begins Monthly Subscription Service for Exclusive Game Bundles

    Humble Bundle announced today a new subscription service to get games that have never been in their weekly and regular humble bundles. The service costs $12 and the first bundle will be released on November 6th. Each subsequent bundle will be delivered via email to subscribers on the first friday of each month. You are able to sign up now to secure the first bundle. You can cancel at any time or continue your subscription to receive more bundles.

    I’m torn on this one. I would love to sign up, but the fact that you can’t see what games you’re getting makes it much more risky than just purchasing their regular bundles. This is also much more costly than the typical bundles which average $2 or $3 dollars.

    I don’t see any information about if there’s a “theme” to the bundle, at least that would give us a hint, similar to how nerd block and loot crate both promote their upcoming bundles with a theme such as “villains” or “outer space” etc.

    I also don’t see how many games are included in the bundle.

    But I have a feeling there will be some really great games, especially in this, their debut monthly bundle, because they will want people to tell their friends how awesome it is and get more sign ups; likewise, if they have a weak launch bundle there would be bad feedback and a lot of people would cancel their current subscriptions.

    What to do?! I have until November 6th to make up my mind.

    If you’d like to check it out, cruise on over to https://www.humblebundle.com/monthly

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    Editorial, Opinion, PC, Review, Spoilers, Videogame

    Her Story – Multiple Personalities Or Twins? My Theory, and Supporting Evidence

    Her story is an awesome “game” – though it’s not really a game in the traditional sense. You watch some video clips and pick up on key words or phrases in those clips to find more video clips to watch. The premise is that a woman has murdered her husband, and you have to figure out her motive. While “playing” the game, you interview the woman over the course of several days. Each clip is only a few seconds long; and they’re never in chronological order, or make much sense out of context. It’s up to you to put all the pieces of the puzzle together and form your own conclusion. You learn pretty quickly; that there are 2 women being interviewed, Hannah, and Eve. But are Hannah and Eve; really two people? Or are they one person with a Dissociative Identity disorder?

    When I started this game; I thought I had it ALL figured out within the first hour of play; this HAD to be a case of Multiple Personality Disorder. BUT then the more clips I watched; the more confused I became. The more I started to believe that it could possibly really be two people.

    Namely the tattoo; in ALMOST all of the clips; Hannah wears sleeves JUST long enough to hide any tattoos; BUT in a few clips she is almost sleeveless completely; and there’s no tattoo… They are:

    ClipD132-A.MPEG
    ClipD133-A.MPEG

    ALSO the Lie detector scene… Eve says her name is Hannah, AND that is the only question she fails. It could be argued that it’s because she genuinely believes she is Eve at that moment. But later; I realized the truth. (More on that in a bit)… The lie detector clips are:

    ClipD181-A.MPEG
    ClipD183-A.MPEG

    On my first play through of this game, with over 50% of the clips watched; I felt COMPLETELY divided and torn as to if they were one person, or two people. I was literally 50/50 and completely unsure…. BUT I just replayed it again and NOW I’m 100% SURE that it is one person with a personality disorder… And that that person’s legal name is Eve, not Hannah.

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    How Can I be so sure?

    ClipD154-A.MPEG Date 30/06/94 With “Hannah” Detective asks if she ever cheated on Simon; she gets angry and says no she’s never been unfaithful.

    ClipD162-A.MPEG Date 01/07/94 (the day after the clip above) — This one is with Eve. Detectives ask have you ever cheated on Simon. She says “You asked that question yesterday”.

    These clips can be accessed with search term “cheated”

    Also in clip D188-A.MPEG (search term arrest) Hannah says “can you arrest someone who doesn’t exist?” which would also align with the multiple personality theory. – Hannah does not exist / is not a real person. THAT’s why it’s the only question in the lie detector scene that Eve fails. Eve’s real name is Eve! Hannah is the personality that she made up due to her neglect/abuse as a child. ALL the crazy fucked up shit about being locked in an attic and not allowed to leave the house, all of that shit is 100% true. She created Hannah as a way to “cope” with her reality. When she was Hannah she could pretend she was someone elses’ daughter, someone who was loved, celebrated birthdays, went on adventures, etc.

    The other thing that I think really supports them being one and the same is the fact that both personalities are pregnant during the interview – INITIALLY this confused me. I thought Hannah for some reason could no longer bear children. I saw the scenes of Eve talking about how she couldnt drink coffee and was pregnant, but then I saw scenes of Hannah drinking coffee…

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    BUT THEN I found a clip I had not seen, in which Hannah says her husband is dead, but that he will live on in his baby, she then pauses and with emphasis states OUR baby.

    I thought that “Hannah” was infertile but in ClipD155-A – she says “Simon is dead, but the baby, that is how he will live on… Our baby”

    ClipD155-A.MPEG

    AND a scene in which EVE claims to be pregnant.

    ClipD161-A.MPEG

    This leads me to believe they are one person with multiple personalities.

    SOOO My final verdict is They are One person who’s name is Eve, who really did have a fucked up childhood of neglect and abuse, and created her “sister” as a way to cope with and escape from all of the trauma.

    I feel quite satisfied having arrived at my conclusion. But I urge you to play the game for yourself and form your own conclusions 🙂

    Anime, Deals and Discounts, Downloadable Content for Games, PC, Videogame

    Humble Weekly Bundle Pay What You Want For Games From Japan

    This week’s humble bundle features a lot of anime and jrpg goodies, including Neptunia Rebirth 1, 99 Spirits, and Vanguard Princess with some dlc packs. $10 gets you all of the games in this week’s bundle which includes:

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    99 Spirits: Special Edition

    Vanguard Princess
    Vanguard Princess Hilda Rize
    Vanguard Princess Lilith

    Supercharged Robot Vulkaiser

    Gurumin: A Monstrous Adventure

    Neo Aquarium: King of Crustaceans

    The Sacred Tears TRUE

    Hyperdimension Neptunia Re;Birth1

     

    There’s sure to be something in there to appeal to any otaku 🙂 And for $10 which helps charity, it’s a great deal.

    You can get it this week only by visiting https://www.humblebundle.com/weekly

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