Indie

Vivaland

Vivaland: Next-Level Online Play in a Multiplayer Life Sim

Vivaland: A Comprehensive Overview

Vivaland, an emerging title in the life simulation genre, presents an intriguing multiplayer-centric approach. Let’s explore its development, gameplay features, and how it stands in the life sim landscape.

Development and Team Insights

Development Journey

  • Vivaland’s development began in January 2022, following a year of research to optimize asset pipelines and workflows​​.

Release Timeline

  • An early access release is slated for 2024​​.

Platform Availability

  • Primarily for PC, with potential expansion to consoles due to engine compatibility​​.

The Development Team

  • The team comprises 8 industry veterans, some of whom worked on the Sims 4 Multiplayer Mod. They collaborate with HypeTrain Digital for publishing​​.

Gameplay Features

Multiplayer Focus

  • Vivaland is designed as a multiplayer life sim where every household is controlled by real players​​.

Community Interaction

  • Players can visit other Vivas (characters), access community areas, and start businesses, all within a buzzing online community​​.

Modding Support

  • While not a current priority, modding support is planned post-early access​​.

Connectivity

  • Internet connection is required for multiplayer, but single-player mode is available offline​​.

Group Play

  • Up to 8 players can join a game, each with their own household and Vivas​​.

Game World

  • The game is set in a small town and neighborhood, but it’s not an open world​​​​.

Visiting and Interaction

  • Players can visit friends’ households, but can only interact with their Vivas when they are online​​​​.

Control Scheme

  • The game will primarily use point & click controls, with potential expansion to keyboard movement​​.

Content Rating

  • Targeting an E rating, the game may adopt a mature approach for realism suitable for adult players​​.

Life Stages and Pets

  • Initially featuring only adult Vivas, with other life stages and pets planned for later updates​​​​​​.

Variety of Locations

  • The game currently has residential lots, with plans for a wider variety of locations​​.

Weather and Seasonal Changes

  • These features are not planned for the initial release but may be added later​​.

Market Positioning and Comparison

Vivaland’s unique multiplayer-centric approach sets it apart in the life simulation genre. While its development is still in the early stages, the focus on real-player interaction and community building is a fresh take compared to more traditional life sims like The Sims series. The game promises a blend of personal storytelling and shared experiences, with an emphasis on connectivity and real-time interaction. read more

Vivaland: Next-Level Online Play in a Multiplayer Life Sim Read More »

Arcadia Fallen – Visual Novel With Alchemy Review

Thanks to the folks at Galdra Studios for allowing me to review their debut visual novel, Arcadia Fallen. As a first release from an indie game publisher, Arcadia Fallen definitely exceeded my expectations in many ways. First of all, the game’s high production values from voice acting, to character portraits, and even a catchy anime opening song and animation, all pull you right into the game. From there, the characters and story and unraveling the mysteries of the game keep you glued to your gaming chair. For those that find routine visual novel gameplay a bit dull, you might like the puzzle aspects in Arcadia Fallen because it has a nice crafting and alchemy feature. read more

Arcadia Fallen – Visual Novel With Alchemy Review Read More »

Impostor Factory Game Review

I just finished Impostor Factory, a little short indie game by Freebird Games. They have a few other games under their belts including To The Moon, which is probably their most famous title.

Impostor Factory is meant to be a prequel in a way to To The Moon, although it’s slow to link the puzzle pieces together. It all makes sense by the end. You will see some familiar characters from To The Moon by the end.

I had thought I reviewed To The Moon here at some point, but I couldn’t find the review to link to it, so perhaps not. read more

Impostor Factory Game Review Read More »

Wildermyth RPG Indie Game Review

I just started playing Wildermyth on the PC yesterday. This game is very fun and very challenging. I warn you, don’t get too attached to any of your characters, because it won’t be long before they die. Permadeath is real in this game. You get two chances. First time, your character will be maimed, second time, dead. I’m thinking I have to start all over because my characters just aren’t strong enough for the battle that they’re facing. I’ve tried twice now. Some had already died before that too. read more

Wildermyth RPG Indie Game Review Read More »

Sumire Nintendo Switch Game Review

This game touched my soul so deeply. I haven’t cried so much while playing a video game in years. I can’t remember the last time I’ve enjoyed a game as much or connected as deeply to the characters and story as I did while playing this game.

So a bit of background. This is a cheap quick little indie game. It’s what I would call a story-driven game. In this game, you play a young girl whose family fell apart after her grandmother passed away. Her grandmother was kinda the backbone and glue of the whole family. After her grandmother’s passing, her father started working more hours and days further from home in a city far away. He almost never came home which left the girl’s mother feeling insecure and depressed. Slowly their relationship deteriorated, until one day, her father just stopped coming home altogether. read more

Sumire Nintendo Switch Game Review Read More »

Pine – Kickstarter Game Based On Personal Illustrations By Tom Booth

Pine is a successfully funded Kickstarter game about a grieving woodcutter who lost his wife. What makes the game unique and even more interesting is that it is based on an internet-famous set of images from illustrator Tom Booth.

For the past 3-4 years he has been creating the story of the Wood Cutter based on his own deeply personal feelings of dealing with the death of a loved one. No one knows the whole story because Tom has said he wanted to “try something different” to tell his story – so here it is. He has chosen to do a kickstarter game. read more

Pine – Kickstarter Game Based On Personal Illustrations By Tom Booth Read More »

Coral Island Kickstarter For Inclusive Farming Simulation Game

https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game

One good kickstarter deserves another I guess. This is the second kickstarter I’m blogging about today, and is in some ways quite similar to the previous Ova Magica. Both kickstarters are still active at time of this posting.

This next kickstarter is titled Coral Island, and it aims to make inclusivity a big focus of its game. Bringing in characters of different races and ethnic backgrounds.

The gameplay itself looks fun. You date the townsfolk while tending the farm. You even have children and watch them grow into teens. And the other people of the village also grow older as well. read more

Coral Island Kickstarter For Inclusive Farming Simulation Game Read More »

Cattails Become A Cat – PC Game Review Like Stardew Valley But With Cats

Ever wonder what would happen if you took Harvest Moon, Rune Factory, Or Stardew Valley and replaced all of the humans with cats? Me neither, until I played Cattails Become A Cat on Steam. It’s on sale right now for the winter steam sale, the biggest sale of the year, for a few more days.

So what is Cattails? I’ve only begun playing the game today, but it’s advertised as being “Like Stardew Valley But With Cats” and near as I can tell so far, that’s a very accurate description. It also reminds me of the children’s book series “Warriors” about various cat clans and lives of cats. read more

Cattails Become A Cat – PC Game Review Like Stardew Valley But With Cats Read More »

RoseCityGames-VIZMedia-TheWorldNextDoor-KeyImage

Viz Media and Rose City Games Partner to Create Video Games

rosecity

FOR IMMEDIATE RELEASE

 

VIZ MEDIA AND ROSE CITY GAMES PARTNER TO LAUNCH A NEW PUBLISHING PROGRAM FOR INDEPENDENT VIDEO GAMES

 

The First Original Game To Be Published Is The World Next Door

Portland, OR, and San Francisco, CA, February 6, 2018 – Rose City Games and VIZ Media announce a partnership to debut original, narrative-driven games. VIZ Media, publisher of popular gaming adaptations for POKÉMON, SPLATOON, THE LEGEND OF ZELDA, HOMESTUCK, MONSTER HUNTER and more, will deepen its robust connection to the gaming world. Rose City Games, a leader in the rapidly-developing indie game scene, will introduce new and diverse voices from the world of indie games to the massive pop culture audience VIZ Media has cultivated since its founding. read more

Viz Media and Rose City Games Partner to Create Video Games Read More »

Curious Expedition – Indie PC Game Review

Title: Curious Expedition

Genre: Adventure Game, Rogue Like

Developer: Maschinen-Mensch

Platform: PC, playable over Steam and also right in your web browser, stand-alone DRM free client coming soon

Release Date: May 19th, 2015

Retail Price: $14.99

Where to Buy: Steam: http://store.steampowered.com/app/358130/The_Curious_Expedition/ or Direct from the official website at http://curious-expedition.com/

Overall: 58 / 80 73% C “Good Game for Girls”

Overview: 8/10 Curious Expedition is a rogue-like adventure game with retro style pixel graphics. It puts you in the role of one of several famous explorers from history and lets you compete for fame and fortune. If you become the most famous explorer, you win, and are honored with a large statue in your likeness.

That is, if you can survive long enough to even return home from your expedition. The game uses some interesting mechanics such as a sanity meter, which when it gets low, bad things begin to happen. Mutiny breaks out among your crew, or random disasters begin to befall the group.

You can restore sanity by eating, drinking, or sleeping. There are also certain units you can recruit, or perks you can receive that increase your max sanity, making it a bit easier to explore without going insane.

There are other resources for you to manage as well, such as fresh water, ammo, first aid kits, torches to explore dungeons, ropes and climbing kits, and numerous other tools to help you discover treasure.

While out exploring you will sometimes enter into battle using various dice (amount of dice and colors of dice are determined by which party members you have with you at the time.)

You can always select from 2 different expedition routes, and are presented with a randomly generated objective to complete while on expedition. You can choose to return home after completing your objective, or continue to search for treasure to bring back.

Your movement speed is greatly reduced when your inventory is over burdened. This will make it even more challenging to manage your sanity and other resources. Terrain obstacles such as sand, snow, ice, mountains, and forests will also slow down your expedition and require careful resource management.

Perhaps the most unforgiving element is if you die, you get one chance to load your auto save, and then that’s it, you’ll have to start a new game. And you will die often. 6 expeditions may not sound like much, but I have yet to make it past the 5th.

The overall experience of the game left me both addicted, and annoyed. I have yet to successfully complete a full series of expeditions. But yet, I played all night, and can’t wait to get home to go on new expeditions.

Pros: Strangely addicting Gameplay paired with retro pixel graphics. D&D style dice-rolls and turn based combat system. Fairly large maps (I typically have to return home without fully exploring the maps). Rogue like elements make it great for multiple replays (but admittedly need some tweaks).

Cons: Normal mode is very challenging… like seriously challenging (There is an easy mode (which I have not tried) and an even more difficult mode as well though so this is not really a bad thing). My chief complaint of Curious Expedition is that there’s not enough choices in places to explore. Maps all feel very same-ish. Scenarios seem to repeat, and even when you get a new scenario, there’s nothing terribly unique about the quest to make it memorable or exciting. Need more maps, more variety in quests, more variety in classes, npcs, treasure, random events, etc. My other chief complaint is there’s no multiplayer mode. This seems like a great game for some multiplayer fun as it does show you how much fame/fortune your competitors are earning. It could even make a great persistent online game with credit going to players for being the first to discover new regions, items, animals, native people, etc. So much potential here for interesting multiplayer options, but instead, your competitors are always controlled by the computer. And lastly, my last complaint is that there’s no Steam Achievements. A game like this would be PERFECT for steam achievements. There are steam trading cards, but no achievements which seems once again like a missed opportunity to add some fun gameplay elements.

Geeky: 5/5 – The retro vibe and random rogue like elements, as well as references from D&D and other old school games make this a blast for all geeks who grew up with fond memories of the 80s/90s.

Sweetie: 3/5 – Although it is very text heavy, a lot of the text repeats and is not very interesting on subsequent playthroughs. However, there are some notable female playable characters that represent real women throughout history, which is just awesome. This game highlights women who did extraordinary things and emphasizes their brains over beauty, making this a great game for young girls.

Gameplay: 7/10 – When the game begins, you select which explorer you want to play as. Some will be locked and can be unlocked through game play to be used on subsequent playthroughs. You will be given a few supplies and some animal and human companions.

You’ll then be shown a map of the world. It will have many expedition points, but only ever 2 at a time will be selectable as your competition will be exploring the other parts of the world. Select one of the two routes and you’ll be offered a quest. You can either accept or reject the quest. I assume if you reject it, you can just freely explore the expedition area without a quest in mind. Or maybe you’re presented other quest options before embarking on your voyage. I’m not really sure.

If you can successfully complete a quest objective you’ll get a large bonus to fame and/or fortune. But if you fail the quest after choosing to accept it, you’ll lose a great deal of fame or fortune as well.

Before leaving the docks, you’re given time to buy supplies, and sometimes you will find new crew members who wish to join your expedition. You can only take 5 members at any time, so if you find new members you wish to recruit, you will have to part ways with someone else first.

While out exploring you are shown a map with perhaps a few areas uncovered, but largely, hidden from your view. You click around the map to move and explore. Points of interest or interaction are designated by a white question mark symbol. As you approach, they will reveal themselves to be one of several different locale such as:

Native Villages: Here you can recruit members for your expedition, buy, sell, trade, rest to restore sanity, compile research, complete various quest objectives, and more. Your likelihood of success depends on the villagers feelings towards you. These are determined by how long you’ve stayed in the village, as well as decisions you make to story prompts both inside and outside of the village, as well as certain class roles of your crew, and any special status conditions possessed by your crew, and lastly, the amount of trading you’ve done with the village thus far.

Caves: If you have a torch, or a class member with “perception” skills (blue dice roll with white eye symbol), you can usually safely explore the caves. If you choose to loot treasure, you may anger the gods, villagers, or spring a trap, but it’s almost always worth the risk, as you can trade the treasure in for fame or fortune after you return home.

Stone Circles: You can use these monuments to reveal more of the map.

Temples and Pyramids: Similar to caves, mostly used as a place to loot treasure which usually has some negative consequences as mentioned above, but still is imperative in raising your fame and fortune which is how you ultimately win the game.

There are different types of maps / expedition areas such as:

Icelands, Jungles, Drylands, Deserts, Mountains, etc. I find the Jungles to be the easiest to traverse. Icelands can be conquered with Snowshoes and sled tickets. Drylands and Deserts requires you to carry more water.

While exploring your food and water rations deplete, and also your sanity begins to dwindle (rapidly). You must eat or sleep or drink to restore these meters. If you ignore them, you will suffer a lot of negative random scenarios, such as killing your crew, sometimes you’ll eat them though which will restore your sanity at least lol.

Encounters with various “monsters” (typically wild animals), happen when you enter an area designated by a red border, you can also see a circle icon representation of the beast in question as he also moves around the map. Should you draw attention, he will likely chase you, and be faster than you. Sometimes it’s better to face your opponents head on. If they sneak up on you, they get a free combat round before you can react.

Combat takes place using various dice rolls. Different items in your inventory, and different class roles of your party members, determines which dice you have available.

Each “turn” consists of 3 “rounds”. Each “round” allows you to either keep or re-roll dice. If you have a combination of dice that result in a combo move, they will shake on your screen. Mousing over a shaking die will show the other dice needed to activate the combo – they will shake too. If multiple combos or other dice had been shaking, their shaking will stop when you’re moused over a die from a combo they don’t belong to.

You can activate your combos each round.

For example, your first roll could reveal that you have 3 dice that activate a combo. You can click on those dice to “hold them” once all three have been held a dialog box will appear – click the box to activate the combo, then select reroll. Your next roll may have another 3 dice that activate a different combo, you can again play this combo in the same way, and roll again for your final round. Each time you hold dice, or activate a combo, however, will remove those used dice from your available dice pool, making it less likely to get good combo rolls as the rounds go on.

If you survive, you may be given items, or fame and fortune. If you should die, you will be taken back to the main menu where you can reload your game. Should you die again, when returning to the main menu you will notice there is no longer an option to continue and you must start a new game.

Also as you explore and fight your way to glory, you will be able to promote your party members to make them stronger. There are also numerous random events that may impact your party members’ skills, stats, and abilities.

Return home with your treasure. You can choose to donate to the museum for fame, sell for fortune, or hold onto various items. When you return home you’ll also be presented with any applicable quest rewards and allowed to select one “perk” from a handful of randomly generated ones. Some of these perks are really neat and significantly alter your gameplay, such as allowing you to do culture studies on native tribes, giving you additional dice rolls, permanent boost to max sanity, increased viewable map areas, or more benefits. After choosing your perks and preparing again for your next adventure you’ll again have an option of 2 expedition areas to explore and be shown a random quest.

Survive all six expeditions and have the highest fame to win the game.

Story: 5/10 – You write your own story. This game plays much like Oregon Trail, Horizons New Dawn, or Banner Saga, so if you’ve played any of those, you have an idea of what to expect here. Unlike Banner Saga, however, Curious Expedition is not very well written, nor engaging, simply because it is almost too random, and at the same time not random enough, so that when you hit subsequent playthroughs, it becomes a bit repetitive. I know the game is only just now at patch 1 point something, but after being out for 2 years now, that’s rather concerning too that there hasn’t been more big content updates. It needs more scenarios and random events, but even that can’t save the story because of the nature of the brief random encounters and quest. Lacking a central story, does not detract from how fun and enjoyable this game is, but for those looking for a solid story and great characters, look elsewhere.

Characters: 8/10 – There are a lot of randomly generated characters including various races, classes, genders, likes, dislikes, stat bonuses, ailments, and little quirks, that really make your party more interesting. There are a few, but not many, scenes that may endear some of these characters to you, but most of the time, they are of little consequence from a story standpoint. As mentioned earlier in the review, I am quite pleased to see the inclusion of many female and minority historical figures as playable characters. Curious Expedition is a great game with great rolemodels and unique characters inspired from historical events.

Graphics: 7/10: Pixel graphics are hot right now. I understand they’re not to everyone’s taste, but as an older gamer myself, I enjoy retro feeling games such as this. I did deduct a few points in this area though simply because of the “sameness” of all of the maps / areas / npcs / etc.

Sound: 6/10: The soundtrack is also extremely retro which gives it a fun 80s feeling with lots of nostalgia. But ultimately, the soundtrack is just not too memorable overall.

Replay Value: 9/10: Although it desperately needs some more variations, more options, and more items, npcs, places, and skills, the game does indeed present a fun randomly generated gameplay element that makes each playthrough unique. The challenge of the game also dictates the need for subsequent playthroughs.

Overall: 58 / 80 73% C “Good Game for Girls”

Other Games You May Like

Include Horizons New Dawn on SNES and Oregon Trail Classic or Banner Saga on the PC. read more

Curious Expedition – Indie PC Game Review Read More »

Pixel x Pixel, Guardian of the Rose, Action RPG, Chiptunes, Chiptune, Multiple Endings, Pixel Art, Branching Plot, Indie Game, Retro Game, Zelda, RPG, Retro, Indie, Pixel, 2D, Decisions Matter, Choices Matter, Choose Your Own Adventure, Open Ended, Story Rich, Sandbox, Fantasy, Adventure, Magic, Lore, Quests

Pixel x Pixel Games Announces Guardian of The Rose Action RPG With Branching Plot and Multiple Endings Based On Your Choices

If there’s one thing that I love in a game, it’s a branching plot and multiple endings, as you’ll see from many of the games reviewed or news given here on this website. So I was really excited when Pixel x Pixel Games emailed me yesterday to promote their new Action-RPG.

This game looks really great for retro game lovers. It was clearly made with a lot of love and fond memories of someone growing up in the 90s playing all of the classic games.

I’ll just include the message I received from Pixel x Pixel Games below because it pretty much highlights all of the features that I would want to highlight about this game. I’ve bolded the bits that I thought were the most exciting. Check out what Pixel x Pixel Games has to say about Guardian of the Rose below.

Guardians of the Rose is a story of high adventure, taken on by a small group of companions, that are seeking to overthrow the Great Witches that have assumed control of the kingdom. You are a newly christened member of the Royal Guard, the magic-keepers of the king. With the Royal Guard now tainted by witchcraft you have no choice but to take it upon yourself to form a new Guard that will overthrow the witchcraft that has enslaved the kingdom. Encounters with river spirits, groundlings, giants, and dragons alike are some of the adventures that will befall you.

Open-Ended Adventuring – The world is laid out specifically so that you can choose to explore in any direction you want. You can choose to progress the storyline at your own pace while immersing yourself inside the lore and sidequests of the kingdom. These sidequests are not your typical “save my chicken” type quests but instead are designed to make the player feel like he is making a significant difference in the lands around him.

High Fantasy pitting Magic vs Witchcraft – Magic was taught to the people by a legendary hero that saved the world from the Great Witches long ago. Ever since, witchcraft has been outlawed and users of the craft have been hunted mercilessly by the Royal Guard. Now that witchcraft has risen to power again, you are tasked with saving the Kingdom but you have no magical ability like the great heroes of times before.

Compelling Story – Guardians of the Rose was heavily inspired by the classic tales of Homer, Viking Sagas, and high fantasy novels like Lord of the Rings and Winds of Fate. Not only is the main storyline compelling but there is a focus on enveloping the entire game in epic world lore.

Choose your own way to play – The player must choose what path to take, good or evil. The only goal of the game is to restore peace to the land. How it is done is up to the player. You can choose to incite revolution from the stealth of the shadows or you can wage all out war. With a completely customizable stats and skills system there is very little the player does not have control over.

Multiple Endings – Depending on how you play the game, which path you take in your exploration of the lands, and who you decide to party with, the game’s story and ending can change fairly drastically.

Guardians of the Rose is a story-driven 2D action adventure RPG. It controls like a modernized, fast-paced version of old-school Zelda and Gauntlet games with the RPG elements of the Elder Scrolls Series.

Along with the inspiration from classic books and stories the games style was inspired by old school Arcade games that I would play as a kid at Pizza Hut and the local bowling Alley.

Check out the press release provided by Pixel x Pixel Games below:

Press Kit

 

  • Kickstarter: https://www.kickstarter.com/projects/broc/guardians-of-the-rose-story-driven-2d-action-rpg
  • Developer: Pixel x Pixel Games
  • Platform Availability: DRM-Free Download; Steam and all of it’s counterparts for PC, Mac, and Ubuntu/Tizen (Linux); Xbox One and PS4
  • Press Contact: [email protected]
  • Socials: Kickstarter, Twitter, Facebook, Instagram, Vine

DESCRIPTION

Guardians of the Rose is a story-driven 2D action adventure RPG.

  • Controls like a modernizedfast-paced version of old-school Zelda and Gauntlet games with the RPG elements of the Elder Scrolls Series.
  • Inspired by the Classics of the 8-bit and 16-bit Generations
  • Pixel Art Graphics and Chiptune Sounds
  • Hidden Secrets around every corner
  • Compelling, charming characters
  • Open World Exploration
  • Epic Boss Fights
  • Long lost magical Artifacts
  • Choose how you complete the story: wage all out war, incite a revolution, or something in-between
  • Alternate Endings based on how you play the game

STORY

The illegal art of Witchcraft has tainted the Royal Guard and brought ruin upon the kingdom.  A small group of the Royal Guard has slaughtered the King’s family and taken control of the kingdom.  It is now up to you and a small group of members of the Royal Guard that calls themselves the Guardians of the Rose to save the kingdom.  Your small band of allies has to work together in secret to cause a revolution in the kingdom.  One slip up and you will be on the run from the Royal Guard and wanted by relentless bounty hunters.

And you, a boy with no magical ability, are left with the task to save the kingdom.  Will you choose to taint yourself with witchcraft or will you choose to search out legendary magical items to use in your struggle to save the kingdom?  Explore the Unfellable Forest while avoiding being trampled by Sand Giants and Unfellable Beasts.  Fight off sea serpents and other creatures of the deep that are terrorizing sea port towns.  Venture into the snow-ridden Mountain Lands and discover hidden temples in the wild forests.

(see kickstarter lore for more information on Guardians of the Rose’s Story)

HISTORY OF PIXEL X PIXEL GAMES

My uncle taught me how to play Mario and Duck Hunt on the NES when I was 1 or 2 years old.  Shortly after, he gave me his NES when he was shipped off to Desert Storm.  I’ve wanted to make video games ever since.  I’ve been drawing and selling my art to strangers and my mom’s coworkers since I was 3 years old.

I was a graphic designer/web developer before becoming a stay-at-home dad in 2012 when my son was born.  In late 2012 I published my first flash game to Mochimedia.  After working on a couple more games in ActionScript I realized that I had arrived to the Flash party after everyone else had already left.  I then continued practicing making games on Unity with C# for a couple of years and now have been developing Guardians of the Rose inside of Game Maker Studio using their in-born coding language GML.

SCREENSHOTS

Download all the screenshots, gifs and the trailer as a .zip file:

No Title

No Description

Press Kit Media

About Compressed Archive Formats Compressed archives combine multiple files into a single file to make them easier to transport or save on diskspace. Archiving software may also provide options for encryption, file spanning, checksums, self-extraction, and self-installation. Zip is the most-widely used format, used by the Windows operating system and more recently by OSX as well.

Google Drive: Sign-in

Access Google Drive with a Google account (for personal use) or Google Workspace account (for business use). read more

Pixel x Pixel Games Announces Guardian of The Rose Action RPG With Branching Plot and Multiple Endings Based On Your Choices Read More »

Action RPG, Books, Fantasy Books, Book, Author, Indie, Indie Game, Game, Release Date, Game News, News, Book News, Announcement, Trailer, Game Trailer, Videogame Trailer, Action-RPG, RPG, Action RPG, Action, Action Adventure, Adventure, Fantasy, Fantasy Book, Fantasy Books, Novel, Novels, Anima, Anima Gate of Memories, Gate of Memories, PC, PS4, Xbox, Xbone, Steam, Xbox One, RPG, Roleplaying Game, Multiple Endings, Decisions Matter, Player Decisions Matter, Choice and Consequence, High Replay Value, Story-Rich, Story Rich, PR

Third-person Action RPG *Anima: Gate of Memories* due June 3 on Steam (Windows/Linux), PS4 & Xbox One, North American PS4 launch to take place June 7

The folks at Badland Games just emailed me their press release for their upcoming title: Anima: Gate of Memories which is based on a series of books. It is being developed by a small team and heavily involving the author of the novels.

This looks to be a really fun, story-rich RPG with multiple endings, choice-based dialogue system, beautiful graphics, and fun combat system. I’m seeing if I can get a key so I can share some more details and possibly stream or upload some videos for you guys – but until then, enjoy the press release and official trailer below!

Third-person action RPG *Anima: Gate of Memories* due June 3 on Steam (Windows/Linux), PS4 & Xbox One, N. American PS4 launch to take place June 7

https://youtu.be/nimAxpPBoVY

FOR IMMEDIATE RELEASE

 

=&0=&=&1=&=&2=&

 

North American PS4 Release on Tuesday, June 7th

 

=&3=& BadLand Games and Anima Project proudly announce that the much-anticipated RPG Anima: Gate of Memories will be released digitally on June 3, 2016 on Xbox One, Steam, and PlayStation 4. In North America, the PlayStation 4 launch will take place on June 7th.  Anima: Gate of Memories will have both a standard and collector’s edition PlayStation 4 box release in select territories on June 3rd.

 

Anima: Gate of Memories is a third-person action RPG focused on combat and exploration. Players will enjoy a deep and multifaceted story where their choices and actions directly impact the journey and decide the characters’ fates. As players travel through the tower of Arcane and the gorgeously animated world of Gaia, they’ll endure epic battles with formidable opponents — each with special features and gameplay.

 

Join The Bearer and Ergo — agents of an ancient society called Nathaniel which for centuries has protected mankind from the darkness — on their journey to recover an old artifact called The Byblos that has been stolen by a renegade of the order. After a long pursuit — crossing areas ravaged by war — they are able to corner the fugitive in the middle of an ancient construction. All at once, the entire area is swallowed by light. Our protagonists awake inside a strange structure where they are no longer alone; strange beings have also been summoned there. Soon, both will discover that something darker than they could imagine is about to begin — a war in the shadows in which they will have a leading role.

 

Based on the international

Anima: Beyond Fantasy read more

Third-person Action RPG *Anima: Gate of Memories* due June 3 on Steam (Windows/Linux), PS4 & Xbox One, North American PS4 launch to take place June 7 Read More »

LiEat Releases Tomorrow on Steam for just $2.99

LiEat Releases Tomorrow on Steam for just $2.99

LiEat is a little indie JRPG-inspired trilogy of short games. The entire trilogy can be completed in just 2 or 3 hours. The game was originally Freeware made with a program called WOLF RPG Editor. I’m not sure, but am assuming that some enhancements were made for the Steam Release as is typically the case for free to play games which later get redone for steam.

The story follows a con-artist trying to sell information in various cities and a dragon-girl named Efi who has the ability to turn lies into living things and then eat them. There are multiple endings and turn based combat when Efi encounters various lies who have turned into monsters.

Synopsis from Steam “Welcome to the heart-moving world of LiEat, a fascinating trilogy of JRPGs that captured the minds of thousands. Follow the story of a dragon, Efina, who travels the countryside with her multi-named caretaker/reluctant guardian. Appearing as a young girl, Efina has a unique, magical gift: when someone lies near her, the lie will manifest itself as a living monster. Efina then can consume the lie for strength and sustenance: she can eat food for fun, but only lies make her feel full. As she explores the world, she meets other dragons with interesting powers, discovers bizarre and terrifying mysteries, and finds out about her own history as well as her guardian’s.”

It also looks very kawaii (cute). You’ll be able to order the game from the store page in Steam tomorrow (2/26/2016). http://store.steampowered.com/app/373770

Check out the trailer for the Steam Edition Below.

 

  • PS4/PS3 Exclusive JRPG Star Ocean 5 Gets Lots of Awesome Gameplay Footage; Final Box Art Revealed
  • PopoloCrois’ Creator Lends Some Insight on Its Story of Seasons Crossover
  • 7th Dragon III Code: VFD English trailer – I found your dragons!
  • Sega are actually localising a game!
  • 47/366 – My Long Time Love Affair With JRPGs
  • Neverwinter: The Maze Engine coming Spring 2016
  • From Star Wars To Zelda, What Makes The Best Heroic Anthems So Powerful
  • read more

    LiEat Releases Tomorrow on Steam for just $2.99 Read More »

    Rogue State | PC Game Review | Political Simulation | Indie Game

    Rogue State Indie PC Game Review

    In the interest of transparency and full disclosure, I received this game for free along with another game, “Dungeon Souls”, in order to do a review (of Dungeon Souls) which I still need to do (Dungeon Souls is pretty difficult, I’d like to not be a complete newb when I record a video for it. – Look for some gameplay footage of Dungeon Souls next weekend along with a write up of the game.) I was not asked to review Rogue State, but I spent much of today and lastnight playing it, and I really enjoy the game, so I thought I’d tell my readers about it since it seems like the type of game they would enjoy too 🙂 All opinions expressed within this review are my own. read more

    Rogue State Indie PC Game Review Read More »